im developing small game, duengon rpg crawler.it works fine , today tried implement collision mechanic, because shouldnt go trough walls... map completly randomly generated. havent found tutorials how setup collision mechanic libgdx or java, :
rectangle rect = new rectangle(); rect.overlaps(r2);
that worked yes, didnt showed me, rectangle colides other one. wanna have, tutorial java or libgdx, how make 4 sides collision, step step :) or example...
thanks attention , help.
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